Tiny Tank

Tiny Tank


  • $24.99

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Format: Pre-Owned Game


When I say "cute," what's the first thing that pops into your head? Bunny rabbits? Babies, perhaps?

But tanks? In the cute rankings, they probably fall somewhere between snakes and extremely hairy guys. Nevertheless, one tank is making a bid to move up the list by starring in its own video game: Tiny Tank. This 3D action title offers interesting - but not glitch-free - gameplay and a humorous storyline some people will embrace with affection... and others will reject as cheesy.

In a plot eerily similar to the Terminator movies, an army of robots has rebelled against humans in their mission to take over the world. However, the role of Arnold Schwarzenegger as robot-savior has been taken over by a potty-mouthed yellow tank. One hundred years later, this tank has been brought back to life to traverse twelve multiple-mission-based levels, each usually ending with a boss that must be destroyed. There's also a two-player versus mode, but it's the one-player game that contains this title's meat and potatoes.

Tiny Tank has a turret that automatically targets enemies, and four weapon pods (two in front, two in the rear) that can be upgraded. Most enemies can be killed with well-aimed blasts - although for a few you'll need to use "alternative" strategies, such as avoiding detection or tricking them into killing each other. The level designs are well crafted, with a few hidden nooks and power-ups to make free exploration worthwhile.

Underneath Tiny Tank's kill-anything-that-shoots mentality is some surprisingly deep gameplay, which winds up being this title's strongest point. While you play, the tank collects "brains" (the heads of destroyed computer enemies) and weapons. The tank can configure its weapon locations, then use the brains to make them target more effectively. This feature isn't too vital in early levels, but it becomes a necessity later on. Another gameplay plus are miniature tanks that can be programmed to shoot at enemies or gather power-ups. It's a surprisingly cool aspect of the game, as the pee-wee tanks can visit areas Tiny Tank can't reach. Both these gameplay twists make this game more than just a mindless shooter, and more satisfying as a result.

Still, the game has a few kinks to work out, especially in the camera and control departments. Jumping seems a major pain, since the tank tends to slide off an edge if it lands too close to it after a jump. It would've been nice if the tank "stuck" more to the ground after landing (after all, it is a heavy tank). Furthermore, when Tiny Tank hits sloped surfaces, the camera often wigs out, which makes it difficult to regain one's bearings - especially after a jump. This fault seems most frustrating in the heat of battle, when an enemy is in front of the tank but the camera angle prevents it from being seen.

This Is A Pre-Owned Game. Games include game, cover art, and case. Game data from previous use may be present, but can be overwritten or deleted. Bonus downloadable or promotional content may have already been redeemed. Cleaning and repair was done as required.

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